Matthew Roderick
I. Digital Cameras
Resolution
= Information
Digital
camera
resolution is measured in millions
of electric points known as megapixels. Pixels
are the result of light information gathered in 3 primary additive
color channels (Red, Green, Blue)
by a
camera or scanners imaging sensor.
Monitor
resolutions and image
files from digital cameras, film/flatbed scanners are measured
in pixels per inch (ppi).
Printer resolution is measured in dots per inch (dpi).
Working
with image files:
Higher
resolution = More information = Larger file size
Yield |
Image Resolution |
File Size |
Print Resolution |
Low Quality |
72-96 ppi |
Small |
360 dpi |
Medium Quality |
100-180 |
Medium |
720 dpi |
High Quality |
200-300 ppi |
Large |
1440 dpi |
It
is only necessary to capture the amount of
resolution
needed for
the desired job (web, email, print).
Megapixels
vs. Effective Megapixels
Digital
cameras are identified based on their resolution, measured in megapixels.
The
more megapixels a camera captures, the more information it gathers.
This translates into smoother gradations
of color and finer detail yielding higher quality images and a larger
output size (4x6, 8x10, 11x14, etc).
However,
not all of the pixels in an imaging sensor are actually used to
capture an image. Pixels around the edge of the image sensor are
masked or covered up intentionally.
This is done for a variety of reasons:
1)
Modifying the aspect ratio (film format) of the final image.
2)
Measuring a black point by reading the value of a masked pixel
during exposure
to aid in the processing of the image.
Because
all pixels in the sensor aren't necessarily used to produce the final
image, the specifications for a given camera will generally include
the number of effective megapixels. This indicates the total number
of pixels actually used to record the image rather than the total
available on the imaging sensor.
Megapixel
Decoder Ring
Megapixels |
Output Size |
File Size |
1 |
4" x
3" |
3MB |
2 |
5" x
3.5" |
6MB |
3 |
6" x
4" |
9MB |
6 |
10" x
6" |
18MB |
8 |
12" x
8" |
24MB |
11 |
14" x
9" |
33MB |
14 |
16" x
11" |
42MB |
II. Print
Resolution
Output
Resolution -
determines how closely the pixels are spread
out in the printed image. Controls the size and quality of the print.
High quality output resolution should be set to somewhere around
200-300
ppi.
Printer
Resolution -
determines how closely the printer places the dots on paper.
This is a major factor in the amount of detail the printer
can render (the ultimate quality of the print). Note that the printer's
resolution is determined by the number of ink droplets being placed
in a given area, not by the number of pixels in your image itself.
Therefore, there won't necessarily be a a direct correlation between
output and printer resolutions. For drafts choose to print at 720
dpi, 1440 dpi for final prints.
*
Repeated testing shows convincing evidence that photographic output
above 1440 dpi produces no benefit in terms of image quality.
III.
Bit
Depth
Bits |
Tonal Values Possible |
2 |
4 |
4 |
16 |
6 |
64 |
8 |
256 |
10 |
1024 |
12 |
4096 |
14 |
16,384 |
16 |
65,536 |
8 Bit vs. 16 Bit
The difference between an 8-bit and a 16-bit image file
is the number of tonal values that can be recorded. (Anything over
8 bits per channel
is generally referred to as high bit.) An 8-bits-per-channel
capture contains up to 256 tonal values for each of the three color
channels, while a 16-bit image can store up to 65,536 tonal values
per channel. Most digital cameras that offer the ability to capture
high-bit images record 12-bit images, which offer 4,096 tonal values
per channel.
* Whether to work with 8-bit or 16-bit images depends
on how the images will be used. For fine-art output and particularly
for images captured under challenging lighting conditions, working
with high-bit files can provide a significant quality advantage.
8-Bit Capture
Simplest workflow. These images are captured in
standard JPEG or TIFF formats. Because the image does not include
the extra tonal information provided by 16-bit images, the exposure
must be as accurate as possible to minimize the amount of editing that
is necessary. Too much editing on an 8-bit image file will lead to
noticeable image quality problems, such as the loss of smooth gradations
of tone and color or loss of detail in highlights or shadows.
16-Bit Capture
Currrently, 16-bit captures are possible only with digital
cameras that support capture in the RAW file format. RAW mode offers
a variety of benefits, but because a RAW file is merely a container
for the raw data collected by the imaging sensor rather than an actual
image file, it must be converted before you can work with it. The advantage
to RAW mode is that the file can contain much more tonal and color
information.
IV.
File Types
Choosing
image quality and size
The size of an image file and the quality of the picture it contains
depends in part on the number of pixels in the image and the amount
of compression used
to store it. Because you can squeeze more 640x480 images onto a storage device
than you can squeeze 2272 x 1704, there may be times when you'll want to switch
to the smaller size and sacrifice quality for quantity.
1) JPEG - Joint Photograhic Experts Group (compressed)
Jpeg
files are the most common in digital photography, but when these
files are compressed
in the camera, some quality is permanently lost. This
formats major advantage is its convenience. Just about any software
that allows you to work with image files will support JPEG images.
The files are small because compression is applied to the image when
it's stored as a JPEG. While this compression is lossy, meaning pixel
values are averaged out in the process and you may lose some detail
and color in the image, if you use the highest quality (lowest compression)
settings, image quality is generally still very good.
Images
are normally stored in a format called JPEG after its developer,
the Joint Photographic Experts Group. This file format not only
compresses images, it also allows you to specify how much they
are compressed. This is a useful feature because there is a trade-off
between compression and image quality. Images in a superfine
mode are compressed less than those in a fine mode, and much
less than those in normal mode. Less compression yields better
images which in turn can yield larger prints and higher quality
images.
2) TIFF - Tagged Image File Format
(uncompressed)
This
file format is generally a lossless file format, which means no compression
is applied to the pixels. Because each pixel must have three color
values, the final file size in megabytes with no compression will
be three times the number of megapixels. That means a 4-megapixel
camera would yield a 12MB TIFF file. The TIFF file format
is a good choice for printing and storing images, but not an ideal
solution for capturing digital images or prepping in Adobe
Photoshop.
3) RAW (CRW, NEF)
RAW
images are stored in an unprocessed format so they can later be
processed on
a more powerful desktop computer and yields the highest image quality. RAW
files are stored in the camera using a lossless compression scheme
that preserves every
bit of the captured
data. Adobe Photoshop or other software supplied with digital cameras can
be used to process the RAW data into a digital image. Adjustments
can be made in white balance, contrast, sharpness
and saturation.
This format stores the raw data as it was
recorded by the imaging sensor. Because RAW format is not a standard
image file format,
it
must be converted in the computer before editing
the image. Files that result from RAW capture will be considerably
larger
than JPEG captures, but smaller than TIFF captures. RAW
files are 2272 x 1704 pixels with 48 bits of color (16 per color).
The advantages of the RAW format are the
ability to capture high-bit data, no in-camera processing, and options
for adjusting the exposure, white balance, and other settings with
great flexibility during the conversion process. For tricky exposures
this format can be used to maximize the information captured to
get the best final image.
4) PSD - Photoshop Document
(uncompressed)
When
working on images in Photoshop, there are many features, such as
layers and alpha channels, that serve a purpose only when editing.
For this reason, Photoshop has its own native format which is used
to
save
files while
working on them. This format saves everything that has been added
to the image and
the file can be reopened to continue working.
5) GIF - Graphic Interchange Format
(compressed)
Widely
used on the web but mostly for line art, not for photographic images.
This format stores up to 256 colors from an image in a table. There
are two versions of GIF's, animated and transparent.
6) BMP - Bitmap Image
(uncompressed)
These
images are stored in a device-independent bitmap (DIB format) that
allows Windows to display the bitmap on any type of display device.
The term "device independent" means that the bitmap specifies
pixel color in a form independent of the method used by a display
to represent
color.
7) PNG - Portable Network Graphics
(compressed)
Developed
to replace the aging GIF format and is supported by both Microsoft
Internet Explorer and Netscape Navigator. PNG, like GIF is a lossless
format, but it has some features that the GIF format doesn't. These
include 254 levels of transparency (GIF supports only one), more
control over image brightness, and support for more than 48 bits
per pixel. (GIF supports 8 for 256 colors). PNG compresses better
than a GIF.
V. Focal Length
The distance from the rear nodal point of
the lens to the point where the light rays passing through the lens
are focused
onto the image plane (either the film plane or the sensor). Focal length
can be thought of as the amount of a lens's magnification. The longer
the focal length, the more the lens will magnify the scene.
Focal Length |
Angle of View |
|
104º Fisheye |
|
75º |
|
47º Normal |
|
28º |
|
18º |
|
12º |
|
8º |
|
5º |
VI. Digital Zoom
Digital zoom operates by simply cropping
the image that is captured within the camera at the maximum optical
zoom; interpolation is then used to build the image size up. Unfortunately,
interpolation produces
images
that can be soft and lacking in fine detail. It is recommended to avoid
digital zoom altogether. Completing image cropping and resizing in
Photoshop
will result in better image quality than using the digital zoom.
VII. Viewfinder vs. LCD
When
a picture is captured, the image is displayed on the LCD monitor.
Non-SLR digital cameras -
the LCD display can be used as the viewfinder. Instead of putting your
eye to the camera
to compose the scene, compose based on
the preview display that shows what the final capture will produce.
This
method provides a little more freedom of movement. The LCD display
shows exactly what will be captured, while the viewfinder does not
provide
an accurate
view. Use
the monitor when photographing close-up because it sees thes same view
as the lens.
The
optical viewfinder is offset from the lens so you won't see the
same area that's captured in
the image. A subject that is centered in the optical viewfinder
will not be centered in the image. Using the optical viewfinder
conserves battery power because the power hungry LCD monitor can
be turned
off. The diopter adjustment
dial to the left of the viewfinder adjusts the viewfinder image
for people who need glasses when taking pictures.
Digital SLR - the
viewfinder and the LCD display show exactly the same image. Mirrors
inside the camera are used to project the image directly from the lens
to the viewfinder.
VIII. Shutter lag time
Can be reduced by holding down the capture
button half way and then getting set to capture the
image.
The
shortest interval between shots in single frame mode is about 1.7
seconds and the time between pressing the shutter and taking the
picture, known as the shutter lag time, is 0.1 second.
The
shutter button has two stages. When you press it halfway down,
the camera sets exposure, focus, and white balance. When set, the
current aperture and shutter speed are shown on the dispay panel
and on the monitor.
IX. Image Sensors
CCD - Charged
Coupled Device
CCD sensors consume considerably more power
than CMOS sensors, but have been known to yield higher quality images
with less noise.
CMOS - Complementary
Metal Oxide Semiconductor
CMOS sensors transmit data in parallel
which provides faster data transfer
from
the sensor
to
the
camera circuitry. Becoming more popular.
X. Analog to Digital
Unlike
traditional cameras that use film to capture and store an image,
digital cameras use a solid-state device called an image sensor.
These fingernail-sized silicon chips contain millions of photosensitive
diodes called photosites. In the brief flickering instant that
the shutter is open, each photosite records the intensity
or brightness of the light that falls on it by accumulating a charge;
the more light, the higher the charge. The brightness recorded
by each photosite is then stored as a set of numbers used to set
the color and brightness of dots to reconstruct the image.
The sounds that we hear in the real world
are analog waves. Sound has an infinite amount of variation,
with
very smooth transitions and no discrete steps from one tone to another--a
sound wave. If we convert that sound to a digital form, only a specific
number of possible values exist, so the transition from one tone to
another won't be as smooth. The analog data is smooth, while the digital
data
is in discrete steps.
The light coming through the lens to the
imaging sensor is analog information.
Sine Wave
|
Digital Wave
|
XI. ISO - Film Speed
To take the cleanest image with the least
amount of noise, it is recommended to use the lowest ISO setting that
the camera
is capable of for the given lighting conditions. The amount of
light available at the scene will dictate what should be chosen
for
the ISO setting.
Bright
sunny
days
can use an ISO of 100 for adequate exposures, while dark overcast
days may require an ISO of 400.
XII. Digital Media (Digital Film)
Compact Flash -
Used by majority of cameras. Range in capacity from 64MB to 4GB. To
insert a Compact Flash, turn the camera off and slide open the cover.
Slide in the card with the front label facing you and close the cover.
To
remove
the card, follow the same steps, but press the gray eject button next
to the card.
Microdrive - Has
moving parts because it contains a very small hard drive. Carries a
higher risk of damage.
Range
in capacity
from 340MB to 4GB.
SmartMedia - The
second most widely used digital film format. Can be rather unreliable
by the easy loss of information due to exposed contacts.
Range
in capacity from 32MB to 128MB.
Memory Stick -
developed by Sony and currently used in Sony digital cameras. Capacities
up to 1GB.
* Format and erase images from the storage
card in the camera.
XIII. Rechargeable Batteries
Proprietary - manufactured
to work with the specific model of camera. Usually supplied with
proseumer and professional cameras on purchase.
Lithium-ion - the
most common type of battery used for proprietary batteries supplied
with many digital
cameras.
Recharging times @ 90 minutes.
NiMH - Nickel metal
hydride batteries are probably the most popular choice for rechargeable
batteries. Used
in many
consumer-level
digital cameras.
NiCd - Nickel cadmium batteries are the
most common type of rechargeable battery, though not necessarily
for digital
camera use.
XIV. Camera Media
Dedicated Card Readers -
enable easy downloads of images to a computer. Sfficient alternative
to attaching digital cameras directly to the computer
to download photos. Plug in a USB card reader to quickly download
photos from the memory card to your computer.
XV. Choosing a White Balance Setting
Auto White Balance - all digital cameras offer
an automatic white balance (AWB) feature. With Auto White Balance, the
camera evaluates the scene and tries to find the brightest point, which
it assumes is white. The AWB works well in most situations.
Other Settings
Daylight, Shade, Cloudy, Tungsten, Floursecent
XVI. Exposure = Intensity x Time or Aperture
x Shutter
Aperture - a pupil, opening
of the iris, or diaphragm, in the lens that can be adjusted to allow
more or less light
to strike the CCD.
A smaller iris (ex. f/11) yields more depth of field than a larger
iris (ex. f/1.4).
Shutter - controls how
long the light flows through the lens and onto the CCD. The smaller
the aperture, the longer it will take a given amount of light to strike
the CCD, so to compensate the required exposure will need to be longer
(shutter).
Aperture
(f/stop) |
Aperture Diameter |
Shutter Speed |
f/1.4 |
|
1000 |
f/2 |
|
500 |
f/2.8 |
|
250 |
f/4 |
|
125 |
f/5.6 |
|
60 |
f/8 |
|
30 |
f/11 |
|
15 |
f/16 |
|
8 |
XVII. Shooting Modes
Automatic (A)
In auto mode, the
camera automatically sets exposure, focus, and white balance.
Full automatic
mode does everything but compose the shot and decide when
to press the
shutter button.
Choosing
Auto Exposure Modes
Auto mode - automatically sets the shutter speed,
aperture, white balance, and focus without your intervention. Full
Auto mode
evaluates the lighting; selects the ISO, white balance, aperture, and
speed settings; and even decides whether the scene
needs a little extra light from the built-in flash. This allows for
concentration on photo composition and not on the camera controls.
Image
zone modes give you some control over your images. These modes,
indicated by letters on the mode dial, include portrait, landscape,
night scene, stitch assist (for panoramas), and movies.
Portrait -
sets the camera for minimum depth of field so a portrait or other
subject will have a soft, and less distracting, background. To maximize
the effect, get close to the subject or zoom in so it fills most
of the viewfiinder or monitor. The closer you get to the subject
and the farther away the background is, the more blurred the background
will be.
Landscape -
sets the camera for maximum depth of field so everything is sharp
from foreground to background. Since a slow shutter speed may be
used in this mode, a camera support such as a tripod may be used.
Night
scene -
captures a foreground subject against a night sky or cityscape. It
illuminates foreground subjects with the flash and the shutter speed
is set slow enough to lighten the background. This mode is especially
good for outdoor shots with foreground subjects. Since a slow shutter
speed may be used in this mode, you need to support the camera with
a tripod. Also, if people are in the foreground, ask them to freeze
until a few
seconds after the flash has fired so the shutter has time to close,
or the subjects may be blurred.
Movie captures
short video clips that can be played back on the TV or computer.
Using
Program AE (P)
P (program AE) mode is the same as Auto, but enables changing of certain settings.
Program Mode - similar to fully automatic
mode. The camera selects the appropriate aperture and shutter
speed
to deliver the correct exposure for the scene being photographed.
Settings on the camera can be modified by shifting the aperture-shutter
speed combination to select a mix that better serves specific creative
goals.
Using
Aperture-Priority (Av) Mode
The aperture diaphragm, a ring of overlapping leaves within the camera lens,
adjusts the size of the opening through which light passes to the image sensor.
As the aperture changes size, it affects both the exposure of the image and the
depth of field in which everything is sharp from foreground to background. When
controlling depth of field is the most important goal, use aperture (Av) mode,
in order to set the aperture directly.
Aperture Priority Mode - a semiautomatic
mode that relies on you to decide which aperture to choose, while the
camera
supplies the appropriate shutter speed. This mode is an excellent choice
for images where depth of field issues take precedence over shutter
speed.
Using
Shutter Priority (Tv) Mode
The shutter keeps light out of the camera except during an exposure, when it
opens to let light strike the image sensor. The length of time the shutter is
open affects both the exposure of the image and how motion is portrayed.
When controlling motion is the most important goal, use shutter-priority.
Shutter Priority Mode - a semiautomatic
mode that relies on you to decide which shutter speed to shoot with,
while
the camera chooses the correct aperture. This mode is ideal for situations
where exposure time is more important than depth of field. If you need
to freeze motion, such as with sports or birds in flight, using this
mode allows selection of an appropriately fast shutter speed.
Using
Manual (M) Mode
This creative
zone modes give you the most control over your images.
Manual Mode - in this mode both the
shutter and aperture values must be chosen. Can be tricky
to be successful in acquiring an accurate exposure.
The exposure compensation
dial can also be used to adjust for minor details in highlight and
shadow areas for high/low contrast scenes.
XVIII. Metering Modes
Matrix - Depending
on the camera, this mode may be called Multisegment, Pattern, or Evaluative
metering. This
mode
is used most often and divides the image into sections, or zones,
and takes a separate reading for each zone.
Center-Weighted - This mode meters the entire
frame, but gives more emphasis to the center area of the frame. Common
for use in portrait situations, but assumes that your subject is
centered.
Spot (Partial) -
measures only the light in a very small area. Typically a 3-to-10-degree
circle in the center of
the frame.
* To tame digital exposures: underexpose
rather than overexpose.
XIX. Dynamic Range
The ability to capture an image with full
tonal detail from bright highlights to dark shadows.
XX. Histogram
A histogram shows the distribution of tones
in an image. The horizontal axis represents the range of brightness
from 0 (shadows) on the left to 255 (highlights) on the right.
The
horizontal line represents the camera's maximum potential for dynamic
range.
The vertical axis represents the number of
pixels that have brightness values. The higher the line coming up from
the horizontal axis, the more pixels there are at that level of brightness.
If the histogram shows most pixels
toward the left (darker) side of the graph, use exposure compensation
to add
exposure.
If the histogram shows most pixels
toward the right (lighter) side of the graph, use exposure compensation
to
reduce exposure.
XXI. Color Space Settings
Digital
cameras, monitors, scanners, televisions, and even the human eye
all create color using the RGB color model, which is based on red,
green,
and blue, the three additive primary colors of light. Within the
range, or gamut, of RGB colors the human eye can perceive, there
are different subsets of colors, known as color
spaces, that
describe different gamuts within the overall RGB color model.
Most
entry-level and deluxe point-and-shoot cameras do not offer a choice
of color space settings. They create color based on an industry
standard color space known as sRGB. Microsoft and Hewlett-Packard
developed
sRGB, basing it on the color gamut of the average, inexpensive
monitor. Currently, higher-end prosumer and professional cameras
are offering
a choice between sRGB and Adobe RGB (Industry Standard). The difference
between these two color spaces is primarily one of gamut size,
with Adobe RGB
1998
having
a larger gamut than sRGB. This translates to a more accurate color
rendering including enhanced saturation of colors.
XXII. Interpolation
Interpolation
refers to the method by which new pixels are created or existing
pixels are thrown away when an image is sized up or down.
Enlarging
Image Size
An
algorithm is used to build more pixels of the already existing neighboring
pixels, thereby
increasing the number of pixels. This process
can have negative effects due to the fact that interpolation is
a guessing method that adds more pixels.
Reducing
Image Size
An algorithm is used to reduce an image size and removes
unwanted pixels to
save on file size.
XXIII. Web Optimization
Using The Save For Web Function
Web
and Email
Resolution for images can be set for 72 ppi. This allows
for speedy downloads over phone modems and other types of internet
connections. Most
on-line email storage accounts are set for a maximum of 3MB of information.
If you send a large file to
a friend
over
e-mail
(over 1MB) it may not be received on the other side due to lack
of e-mail server space.
Compression
Settings
Save photos as a JPEG, and all graphics,
including animations as GIF.
© 2007, Matthew Roderick
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